Wednesday
Dec072011

Soon to Come: C++ Plugins!

I've been taking a beginner course on C++ and creating plugins in maya.  I have to say, this is SO POWERFUL!  There are some really cool things I've been able to do that have already saved so much time in production.  I'll be adding some of my plugins soon!

Thursday
Sep292011

userSetup.py

Finally a new script!  This is my standard userSetup.py script I use to load my scripts into Maya.

 userSetup.py

 

 

Just a note... I often will reply to "HELP ME" emails to my scripts, however I don't support them.

Monday
Jun272011

New Python Scripts Comming

I've been working on a few new python scripts that are pretty cool.  I have to say that I've all but abandoned Mel for Python... something that seems like a good move since more and more tools in Maya are being built in Python.  I've even been dabbling in PyQt.  I've written a nice simple asset manager interface that I'll be putting up soon and perhaps a couple of stereo camera rigs.

Wednesday
Jan052011

UV Tools

It's been a LONG time comming, but here is a script that I find myself using quite often.  I was working at Digital Domain, and I needed a quick way to layout UVs for low res bodies and heads.  I found that I needed quite a few tools that weren't standard in Maya.  Enjoy!

bt_uvTools.mel

 

Any questions, feel free to comment.

Sunday
Jan312010

Fluid Shaded Particles

Finally, I get to show off some of my high end scripts!  This script is great for attaching fluids to particles and is easy to adjust.  There's way too much to say about it, so I'll just let you watch the video.  Sorry about the edit in the middle.  My capture software stops after 5 minutes.

 

download bt_fluidShadedParticles.mel

 

You must put the FSP_Smoke.mel file here.
[USERNAME]\Documents\maya\2009-x64\presets\attrPresets\fluidShape\FSP_Smoke.mel

Here's Peter Shipkov's site:  http://petershipkov.com/development/overburn/overburn.htm
and here's David Schoneveld's site:  http://agentfx.blogspot.com/2009/05/overburn-technique-video-tutorial.html

I recommend David's tutorial if you want to get into the nitty gritty of how this technique works.  The workflow is a lot different from shading particles or fluids, but with a bit of practice, you can get some great results.

There's a ton of things I left out of the video, so if you have any specific questions or want me to do a part 2 of the video, speak up and let me know... I love feedback.  


Thursday
Dec172009

Twitter

If you can't beat em, join em.

Follow tylerart on Twitter

my twitter name is @tylerart

 

 

For those of you who want updates on when new scripts are posted, I've added a twitter account and will twit, or tweet, or whatever it's called whenever there's an update.  It's strictly for my websites and professional contacts, so I won't be blabbing about Paris Hilton.  If you want updates but don't have a twitter account, email me at brent@tylerart.net and I'll shoot you an email update whenever a new script goes up.

 

A few heavier duty scripts will be going up soon, including a fluid shaded particle setup script, an nParticle dynamic rigid body-ish script, and a single frame renderer script.

Also, I've put up a new artwork only facebook page.  Here's the link, BECOME A FAN!

http://www.facebook.com/pages/tylerart-Artwork-by-Brent-Tyler/209362152114

 

Monday
Nov232009

bt_colorizer

This script can be used to attach multiple textures to multiple objects with the same shader.  It's best used to make small variations across many objects, for instance leaves in a tree or pieces of fruit.

download bt_colorizer.mel

To see a larger video, click on the video above and watch it on youtube.

To operate this script, download and extract it to your scripts directory, then source the script and type bt_colorizer in the script editor.

Enjoy... Bigger and better scripts coming soon!

Saturday
Oct242009

bt_camShake

This script assists with the "handheld" look of camera animation. It's been very helpful at my studio for quick camera blocks as well as tweaking secondary camera animation. It's part of a larger set of tools, but I haven't finished writing them; when I do, I'll add them to the site.

download bt_camShake.mel

 

To see a larger video, click on the video above and watch it on youtube.
Below is the raw mel... You can copy and paste this script into your script editor. Save it out and source it. To run it, type bt_camShake in the mel editor.

 

Monday
Oct052009

bt_chainCreator

 

The 1st script to be posted! Before I wrote this, I was looking around online and couldn't find a good chain script that sets up animation, so I decided to write one. Here's a glimpse of what you can do with this script.

 

 

To see a larger video, click on the video above and watch it on youtube.
Below is the raw mel... You can copy and paste this script into your script editor. Save it out and source it. To run it, type bt_chainCreator.

 

Friday
Oct022009

Welcome to scripts.tylerart.net

This site is designed to publish and showcase new and updated scripts by tylerART and colleagues.  It is made for the beginner/intermediate Mel/Python scripter, or artist that doesn't have a background.  Most of the scripts posted here are for Autodesk Maya and associated programs.  I plan on using this site as a collaborative tool for scripters who want to ask questions, share scripts, come up with ideas for scripts, etc.